Esports: The Athletics of Remote Living

The Show Goes On

Esports For Everyone

Another educator using esports to connect not just with his esports team, but his entire community is Instructional Coach and NASEF fellow JD Williams from Laveen elementary school in Phoenix, Arizona. In the fall of 2019, JD started an esports club at Laveen with fifth to eighth grade students playing Rocket League after school, twice a week. When JD’s school closed for the rest of the school year at the end of March because of COVID 19, he wanted to find a way to continue to engage not just his esports athletes, but his entire community through online games. JD started hosting and streaming Community Game Nights in April and has continued them throughout Arizona’s Stay Home, Stay Healthy, Stay Connected executive order.

Esports and Libraries

Classroom teachers aren’t the only ones harnessing esports as a way to keep kids connected. COVID-19 shut down many libraries within the US, and the Cherokee Public Library in Iowa was no exception. After the Governor halted the school year for students in mid-March, libraries in Iowa also started to transition from serving patrons inside the library to a curbside and digital model of providing access to materials and enrichment. For the Cherokee Public Library’s esports coach and librarian, Tyler Hahn, this was an opportunity to re-imagine how esports could engage a community.



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North America Scholastic Esports Federation

North America Scholastic Esports Federation

NASEF uses scholastic esports to help students enhance their education & skills for future careers!